14:00 <popey> #startmeeting Docviewer meeting 14:00 <meetingology> Meeting started Thu Jun 4 14:00:37 2015 UTC. The chair is popey. Information about MeetBot at http://wiki.ubuntu.com/meetingology. 14:00 <meetingology> 14:00 <meetingology> Available commands: action commands idea info link nick 14:00 <popey> Hows you sverzegnassi ? 14:01 <sverzegnassi> Great, thanks! 14:01 <popey> Super! 14:01 <popey> I had a couple of things to mention.. 14:01 <sverzegnassi> My new PC rocks and it seems that the work on the zoom is almost done! 14:01 <popey> \o/ 14:01 <popey> Oh that's excellent news. 14:01 <popey> I'm looking at building fat packages for apps which have binary components 14:02 <popey> so one click which contains armhf, amd64 and i386 binaries 14:02 <popey> I have a PC running Unity 8 / Mir here, and want to test those apps (docviewer, file manager, terminal etc) on it 14:03 <sverzegnassi> do we need to make some adjustment to the app? 14:04 <popey> Possibly, I haven't looked at docviewer yet 14:05 <sverzegnassi> ok! so we're starting to look for the convergence to the desktop platform, if I got it right 14:05 <popey> yes 14:05 <popey> so in theory, all should be okay if the binaries are in lib/arm-linux-gnueabihf lib/i386-linux-gnu and lib/x86_64-linux-gnu 14:05 <popey> the click package will ship with all three 14:05 <popey> (so it will be bigger) 14:06 <popey> looks like it does get built there in docviewer, so should be fine 14:06 <popey> Anyway, I'll test it on my laptop and file bugs if I see any 14:07 <sverzegnassi> ok, thanks 14:08 <sverzegnassi> yesterday I had a look at https://code.launchpad.net/~verzegnassi-stefano/ubuntu-docviewer-app/fix-1418648/+merge/256354 14:08 * popey looks 14:08 <sverzegnassi> I think we should reject the merge proposal 14:09 <popey> ok, understood 14:10 <sverzegnassi> about the last part of my comment, is it worth to remove the code that tries to give the active focus to the TextInput? 14:10 <popey> yes, lets reject it. 14:11 <sverzegnassi> ok 14:12 <popey> Any idea when you'll have zoom fixed? 14:13 <sverzegnassi> I'll try to complete the code for the zooming this week, so that I can finally archive that stressful thing :D 14:14 <popey> heh, understood 14:14 <popey> be good to get that behind us :) 14:15 <sverzegnassi> Absolutely! The issue was that the position of the visible items was not updated when zooming. 14:16 <popey> ahh 14:16 <sverzegnassi> Now everything works almost well, but the items disappear during the zoom animation, then they re-appear at the right position 14:16 <sverzegnassi> Need to find out a way to fix that 14:17 <sverzegnassi> For the moment, also showing a fake item would be good for me :P 14:17 <popey> I'm happy about faking things 14:17 <sverzegnassi> ahahah 14:20 <sverzegnassi> well, we have a fake low-res pdf rendering during the zoom animation. I think that if we show only one low-res texture for all the view, instead of one of each page, it *should* give a little boost at performance 14:20 <popey> Understood. 14:22 <popey> OK, anything else to discuss? 14:23 <sverzegnassi> that's all from me 14:23 <popey> okay. Look out for odd desktop bugs from me :) 14:23 <sverzegnassi> Sure! Thank you! Have a great weekend! 14:23 <sverzegnassi> :) 14:24 <popey> you too! 14:24 <popey> #endmeeting